OSRS The Fremennik Trials Guide

The Fremennik Trials take you on an adventure to become an honorary member of Rellekka. As the name suggests, you’ll face many trials during the journey. Worry not because the following guide will show you the simplest way to complete it.

Quest Requirements

If you’re going to craft the Lyre, then you’ll be needing 25 Fletching, 40 Crafting, and 40 Woodcutting. You’ll also need enough combat level and good equipment to kill a level 69 NPC, as well as a Warrior but without any equipment or spells.

In terms of the items required, you’ll a Beer, Tinderbox, 5,252 GP, Raw Shark, Manta Ray, or Sea Turtle. Also, to craft the Lyre, you’ll need an Axe, a Knife, and other osrs items which can be obtained during the quest.

Walkthrough

You can start the quest by heading north of Rellekka’s entrance and speaking to Brundt the Chieftain. He’ll ask you to impress seven of the twelve council members to become an honorary member. However, it won’t be easy because you’ll need to complete personal tasks for them.

Manni

Head over to the bar and speak to Manni the Reveller. You need to challenge him to a drinking contest. So, take a beer tankard and keg from the long hall bar and speak to him again.

It’ll be a pointless contest because he won’t get drunk. Now, head to the Seers’ Village to purchase a low-alcohol beer keg from the NPC called Poison Salesman. You can find him near the bar, and It’ll cost you exactly 250 OSRSGP.

Take that keg to the bride that leads to Rellekka and give it to the Council Workman to receive a Cherry Bomb. Head back to the bar and light the Cherry Bomb, placing it in the pipe on the east wall.

Grab another beer from the hall, and use the new low-alcohol keg on the standard one which is in your inventory. Speak to Manni, showing him how you can drink the keg without being drunk.

Olaf

Next, head east of the bar to locate Olaf the Bard. You’ll need to show him your skills as a bard to get his vote. The performance will be in the long hall, but first, you’ll need a Lyre.

Grab an Onion, Cabbage, and a Potato from the vegetable patch in Rellekka. Now, head east from the main gate to cut down the Swaying Tree. From there, go southeast until you see a Golden Sheep and Tree.

Speak to the troll nearby, and then head to the entrance of Rellekka’s long hall to find Askeladden. Take the pet rock from him and return it to Lalli (troll), who won’t accept it.

You’ll now need to make Rock Soup using the ingredients you picked. Head to Lalli’s cave and use the items on the stew outside. Make him taste it in return for a Golden Fleece.

You now need to head back to Seers’ Village and turn it into a Ball of Wool using skill; However, there’s an alternate way. You can get it as a drop from killing Lanzig, Lensa, Freidir, or Borrokar.

Once obtained, grab your Raw Shark, Sea Turtle, or Manta Ray and head to the southwestern part of Rellekka. Use the Raw Fish on the Altar there to summon a spirit named Fossegrimen and ask it to enchant the Lyre for you.

Finally, speak to Olaf the Bard, and go through the door right onto the stage to perform. Once done, speak to Olaf again to get his vote.

Sigil

At the entrance of the gate, you’ll find Sigil the Huntsman. He’ll ask you to search for a spirit called Draugen. You need to take the talisman that he gives you and roam the grounds of the Fremennik Province until a message appears in your chat box.

You need to defeat the spirit, which is fairly easy, and then head back to Sigil with the spirit-absorbed talisman to get his vote.

Sigmund

Next, head to the market to locate Sigmund the Merchant. He’ll ask you for an Exotic Flower in return for his vote. First, speak to the Sailor on the dock to know that he wants a romantic ballad composed for him.

After that, head over to Olaf, and he’ll ask you for a new pair of shoes. Now, go west of where Sigmund is and enter the clothing store. Speak to Yrsa there, who agrees to make a pair of new shoes in return for the store taxes being lowered.

Time to head to the long hall and speak to Brundt, who’ll agree to do it if Sigil shows him the best monster-hunting location. Speak to Sigil, who’ll only agree to do so for a custom-made bowstring.

Move towards the Helmet Stall north of the long hall and speak to Skulgrimen who wants a rare fish in exchange. Head to the western docks to speak to the Fisherman (north). He’ll need a map for the best fishing spots.

Now, locate Swensen south of the marketplace, who’ll agree to make the map for a weather forecast. Go northwest to find Peer the Seer, who’ll give you the forecast for a bodyguard.

Speak to Thorvald the Warrior, and he’ll request a seat in the long hall. Next, speak to Manni who’ll give you a seat for Thora’s Legendary Cocktail. Thora is at the long hall itself; she’ll agree to make a cocktail for Askeladden’s signed note to stay away from the bar.

You can find Askeladden south of the long hall, who’ll agree to sign the note for 5,000 Old School Runescape Gold. Finally! Pay him up and do the entire thing backway to finally give Sigmund the exotic flower and receive his vote.

Swensen

You can find Swensen the Navigator southwest of the long hall. Climb the ladder down when you reach his house to come across four portals. You need to find your way through, so enter the south portal first, followed by the west, east, north, south, east, and north to reach him. Get his vote and leave.

Thorvald

Head to the Helmet Store to locate Thorvald the Warrior. He’ll ask you to fight Koschei the Deathless with certain rules. The rules are that you need to beat him three times, and that too without any Runes, Equipment, or Weapons. He comes back stronger every time you defeat him so WATCH OUT!

A plus point is that you can use Prayer & Food, so you’ll be fine. However, the final form can be difficult so we recommend using a Ring of Recoil. Once defeated, speak to Thorvald again to get his vote.

Peer

Head south of the market to find Peer the Seer. He’ll give you an easy task to enter through the front door of his house. But it can’t be that simple, can it? There will be many obstacles on the way!

You can’t take any items inside, and you need to answer a number of puzzles to get through. You’ll receive clues for each of the 4-letter answers. It’ll be one of the following: wind, tree, fire, life, mind, mage, and time.

Once inside, head upstairs and search the area until you find a Red Herring, Wooden Disk, an Empty Jug, an Empty Bucket, and an Old Red Disk. Next, locate a chest upstairs and open it by setting 4L of water on top of it.

You’ll need to first fill your Bucket with water (tap south of the Cooking Range), use it on the Jug to transfer, and then settle it. Keep repeating until you receive a Vase from the chest.

Use the Red Herring on the Cooking Range to make Red Goo, then use it on the disk to make two Red Disks. Next, use a full water jug on the vase and put a lid to seal it, and then use it on the frozen table to get a Frozen Key.

Unfreeze the key using the Cooking Range, and finally, head down the eastern ladder to exit and get Peer’s vote. With all seven votes in your favor, head back to the Chieftain to complete the quest.